Comic Review – The Green Lantern #1 (DC Comics)

Our pal Kit reviews comics for us! This is one of those reviews.

“So I’m back in the saddle?” Hal Jordan

Cover by Sharp and Oliff (DC Comics)

This week DC started a new run on The Green Lantern. While his series have never been ones I’ve closely followed, I’m familiar enough with the Lantern lore to know how impressive they can be and how good the stories are by reputation (I can’t say I know him from the movies as I did my best to steer clear of the Green Lantern one…). This new series is written by Grant Morrison of all people, so there is a huge name in comic book history leading on this. With both of these in mind I felt I had to give it a look this week. The cover is very eye catching as well. Hal Jordan plastered in his trademark green is stood front and centre, proudly drawing the eye and setting a powerful tone for this new series. This comic is bought to us by:

  • Writer – Grant Morrison
  • Artist – Liam Sharp
  • Colorist – Steve Oliff
  • Letterer – Tom Orzechowski

The opening of the story brings us to the Green Lanterns, in their wonderful multiform and colourful variety battling it out with bunch of alien pirates. This forms the backstory and set up to the series and brings to any totally new readers an understanding of who the Lantern Corp are and the scale of the problems they deal with. We then get to see Hal Jordan, and in a scene very reminiscent of the very first time he picked up a power ring, how he gets back in the game. We get to know the type of person Hal is, how he very much knows how to handle himself around hostile aliens, and his status within the Corp. Naturally, towards the end of the issue we get the set up for the on-going plot this series will cover and the real challenge Hal will face, with the entire Corp under threat from a foreboding prophecy of betrayal.

Art by Sharp, Oliff and Orzechowski (DC Comics)

Sharp covers the art throughout this issue. His resume within the comic industry is hugely impressive and he is more than up to the task to deliver to the standard required by one of DC’s top tier characters and working beside the likes of Morrison. Sharp’s line work is incredibly detailed and adds a sense of gravity to the issue, with Oliff adding a colour pallet true to the Green Lantern’s classic shade of green. There is also a very interesting page where Hal while being heroic within the context has a noticeably sinister design to him. I have a sense reading this that Hal may have a dark streak that could come into play in this series. The creative alien designs also bring a sense of weird and wonder to the issue.

Final Verdict

This is a very interesting start. Morrison and Sharpe make an excellent team and I’ll be reading further issues as they come out. I certainly hadn’t realised though quite how many different Corps there now seems to be! Seems there a lot more than the visible rainbow spectrum now!

Comic Review – Dark Days: The Forge #1 (DC Comics)

Adam reads as many comics as he can afford. Then he reviews one every other week.

This week I checked out the ludicrously titled Dark Days: The Forge, the one-shot prelude to the upcoming equally ludicrously titled Dark Nights: Metal series from DC Comics. It has been oddly under-marketed it seems, and I was only made aware that it was coming and that it was being released this week because I follow Scott Snyder on Twitter. Dark Days: The Forge was written by Snyder and James Tynion IV, with the art by Jim Lee, Andy Kubert, John Romita, Jr., Scott Williams, Klaus Janson, Danny Miki, Alex Sinclair, Jeremiah Skipper, and Steve Wands.

Cover by Lee, DC Comics

Dark Days jumps between three main narratives. First is Carter Hall, or Hawkman, almost as a journal entry as he recaps his life (or lives) and his curse, the Nth metal that grants him rebirth and how he is tied to his love Shiera and the villainous Hath-Set. But there he also has impossible memories shimmering in the background, memories that look like a dystopic future in the grip of one he would call an ally.

The other two narratives, taking place in the current day, tie in a little more closely (for now). Batman rescues a scientist from a Wayne blacksite as a volcano erupts. He has been investigating metals, and something is wrong with the metal of the Earth. Batman’s investigation seems to not only go beneath the Earth’s crust, but to the surface of the Moon (well, a Batcave on the Moon), to another universe, and to a secret vault in the Fortress of Solitude as well. Meanwhile, the Guardians send Green Lantern Hal Jordan back to Earth, to investigate the Batcave itself. There, with current Bat-sidekick Duke Thomas, he finds a secret Batcave within the Batcave, indicating that Batman has been investigating something for a long time with a secret team, without letting the Justice League or the Bat-family know about it. Whether he can be trusted remains to be seen, but Hal doesn’t seem to be the only one troubled by all of this.

Dark Days: The Forge is a very strong opening to Metal, and with Scott Snyder re-teaming with his Batman collaborator Greg Capullo (oddly absent on this issue) for it, it is sure to be a blockbuster event. Snyder and Tynion IV have both written Batman in one form or another for a while now, so it doesn’t come as a surprise that they have a firm handle on his character and dialogue. Its nice to see a similar care and approach taken to some of the other cast members here, including those seen less often such as Mister Terrific and Mister Miracle. At its core, this series appears to be shaping up as a Batman-centric Justice League event, rather than just a Batman story. And that is important, as there is a worry and a tendency to remove some of the appeal of Batman by making him almost godlike, or making his origins stretch back to the dawn of time (looking at you Morrison). I hope this series doesn’t dip too far towards that, but for this issue it doesn’t rear its head too much. The ongoing mystery of the metals takes cues and threads from throughout Snyder’s run on Batman in such an impressive fashion too, that I can’t help but be drawn in by what it all might mean.

Interior art by Romita Jr, Lee & Kubert

Considering the talent from the art team, the only real negative point I can make is that with Kubert, Lee and Romita Jr all putting in an appreciable number of pages into the book, the art does come off as inconsistent from a stylistic perspective. It is however, consistently very good. Hawkman’s memories by Kubert retain a classic feeling with clear, bold line work, while the lunar character interactions and the volcano escape from Romita Jr feel a little more loose, and the epic scale visions and dark cave scenes show off what makes Lee’s style so iconic for superhero work.

Dark Days: The Forge is a very strong prelude to an event that I know very little about, but the creative team behind it guarantees I’ll be checking it out. This taste has only made me all the more excited about it, especially with the return of Snyder and Capullo for the first time since the end of their run on Batman. Check it out at your LCS or digitally now!

Score: 8 METALS out of 10