The Lost Lighthouse: The Weekly Rapture 65 – Horses are Bull***t (E3 Special!)

Welcome back to The Weekly Rapture, brought to you by The Lost Lighthouse.

This week we had two main talking points. For the first, Gary and Adam each talk about the three games that looked the most interesting to them from this year’s E3. Gary picked Mass Effect: AndromedaWe Happy Few and Deus Ex: Mankind Divided, while Adam chose Horizon: Zero DawnResident Evil 7 and Death Stranding.

Then Adam chatted about Warcraft: The Beginning with Ian and Stuart (the DM and Vin Johnson from our D&D podcast Total Reroll). We talked through what we thought worked, what didn’t, and whether it was the first non-terrible video game film. There may be minor spoilers, but shouldn’t be particularly heavy!


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Total Reroll: Episode 47 – Send More Guards (S2)

Welcome back to Season 2 of Total Reroll, our Dungeons and Dragons podcast! Adam has been playing some some good old fashioned D&D with some friends in London, except it isn’t old fashioned because it’s 5th edition. After finishing ‘Hoard of the Dragon Queen’, we’ve moved on with the same characters to ‘Rise of Tiamat’, the second part of the Tyranny of Dragons storyline. You can find a mega-post of all of the Season 1 content here.

After traipsing through the Misty Forest, the gang and some guard buddies they picked up on the way are outside the cave of the Green Lord. a green dragon who is accompanied by the wearer of the green dragon mask. How subtly can they sneak into the cave? Damn subtly.

Map of the cave, with a staircase heading in behind the waterfall

Map of the cave, with a staircase heading in behind the waterfall


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If you have any feedback email us at thelostlighthouse@live.co.uk, tweet us @lost_lighthouse or get in touch via our Facebook! Subscribe to the podcast feed or on itunes, and feel free to share or retweet too! Fancy supporting Total Reroll and The Lost Lighthouse? Check out our completely optional, pay-what-you-want Paypal donation page!

Our intro and outro music is ‘Acid Splash’ by Rich Thomson, and our “adverts” are provided by Anthony Walsh.

Enjoy!

Total Reroll: Episode 46 – Grip It and Rip It (S2)

Welcome back to Season 2 of Total Reroll, our Dungeons and Dragons podcast! Adam has been playing some some good old fashioned D&D with some friends in London, except it isn’t old fashioned because it’s 5th edition. After finishing ‘Hoard of the Dragon Queen’, we’ve moved on with the same characters to ‘Rise of Tiamat’, the second part of the Tyranny of Dragons storyline. You can find a mega-post of all of the Season 1 content here.

The gang is now surrounded by the corpses of a large number of bug men. Time for some exposition and rest before heading off to find that green dragon, presumably with a peaceful resolution.


Download this episode (right click and save)

If you have any feedback email us at thelostlighthouse@live.co.uk, tweet us @lost_lighthouse or get in touch via our Facebook! Subscribe to the podcast feed or on itunes, and feel free to share or retweet too! Fancy supporting Total Reroll and The Lost Lighthouse? Check out our completely optional, pay-what-you-want Paypal donation page!

Our intro and outro music is ‘Acid Splash’ by Rich Thomson, and our “adverts” are provided by Anthony Walsh.

Enjoy!

I Wanna Be the Very Best – Pokémon Go

Nath is excited about Pokémon Go. Like, really excited guys.

I have been a Pokémon fan for many years now. I watched the cartoons, saw the films, played nearly every game and collected the cards. Safe to say that Pokémon has made a lot of money out of me over the years, but I did think that it was somewhat lacking a little bit as with all the latest technology that was available, there was a distinct lack of a 3D port. There is a free-to-play one online I believe but still something that should be looked into.

 

However, September 10 2015, a massive announcement was made, particularly for the fans of the franchise. Pokémon GO, a Pokémon game app on your smart phone that links to a Bluetooth device that sits on your wrist that uses real world location information to capture, battle, train and trade virtual Pokémon. This means you can be a real life Pokémon master. Words cannot describe how excited I am about this. The release is due in 2016 and will be available on iOS and Android devices (sorry windows phone users).

Early notes say the app is free to purchase but there will be in-app purchases like most apps available. I haven’t found any details regarding the wristband as of yet, all I know is it will flash and vibrate if you run into a Pokémon in the real world. This is a massive benefit for myself as my job does take me all over the UK so hopefully I can explore most locations and hopefully capture a variety of Pokémon. No doubt I may have to start with a Rattatta or a Pidgey, but still Pidgey will eventually evolve, I never bother with Rattatta to be honest. I certainly don’t want to be running through forests to try and capture Beedrills, I hate bees.

I believe this a fantastic move by Nintendo. To be honest they did say they wouldn’t enter the smartphone market, but this first move is absolutely fantastic. It also also means it will force children who play Pokémon to go outside whilst trying to find Pokémon. Maybe in the future they can set gyms up around the world or hold Pokémon tournaments like they do in the series in order to see who is the true Pokémon master. I would sign my name up for that in a heartbeat.

However there could be some issues along the way. My first thoughts are how many Pokémon will they release into the world. My knowledge of Pokémon goes up to Platinum and that’s about it. I could think of a team consisting of anything within that range, but anything after I would be stuck. If the original 150 are released then I would be absolutely fine.

Another problem is what are the in-app purchases? Pokéballs? Master Balls? Pokémon Centres? We will need more information, but I imagine this will come in time. Will there be a currency system used in the current games as well? Can you buy currency with real world money? I certainly hope not as the game will be flooded with money and would cause further problems.

Also what about water Pokémon? My phone is waterproof but I don’t want to be searching for Gyarados in the middle of the Atlantic ocean. Also it rains a lot in the UK, will we just be inundated with water Pokémon and will my Charmander die in the rain?

Aside from the potential issues, I do believe this is something we can get excited for. Being a real-world Pokémon master would be epic. I’m sure going outside has it’s benefits too. I imagine it may get a bit annoying though if I say I want to go to a beautiful part of the UK and then suddenly stop and say “OMFG there’s a rare Pokémon here, stop I have to battle it.” It won’t matter though, I will be the the very best that no one ever was.

Nath

Video Game Review – Yoshi’s Woolly World

Our pal Kit writes and reviews stuff sometimes! This is one of those times.

So… Incredibly… Cute…

Lately I’ve been keeping myself busy with Yoshi’s Woolly World. I played the earlier Yoshi games when I was younger and thought it’d be fun to give the latest one a crack. I mean who wouldn’t want to be a green dinosaur that consumes nearly every living being in its path, digest them and then throws the waste product at its enemies? Oh, and it can also defy gravity, transform into vehicles, a giant Godzilla-like version of itself and there’s two of them at any one time in this game. Yeah, Yoshi sounds pretty terrifying on paper, but this is still very much a family game, aimed at everyone from kids to their parents, and even nostalgic 20-somethings happy to run around a bright and colourful world to take a break from the gritty realism or hyper violence that so many games offer (yes, this is me, still a 20-something for two more years and desperately trying to ignore the passage of time!).

Anyway, I’ll run through this review in the same way I have other games before! I won’t be including things like plot as I’m still just a couple of worlds in so can’t judge on that front.

 

External Bits!

Packaging/Design: This really sets the tone for the game, it’s bright and colourful and oh so damn cute. Get used to that word; it’ll appear a lot in the rest of this review. I picked the special edition with a woolly Amiibo. The game looks fun, but there’s nothing truly outstanding about this I’d argue, it wasn’t a box I thought was worth keeping. 7/10.

woolly world 3

Woolly Amiibo: This, I like. I have a couple of the normal plastic Amiibos and I love what they’ve done with this woolly one. It’s basically a little soft toy, it added £10 to the cost of the game for the special edition, considering most Amiibos are £11+ I’d call that a pretty good deal. There is no base to the Amiibo and the data chip is in its butt. It works perfectly well with other games such as Smash Bros. as well and in this game gives a single player a duplicate helper who runs around after them, so if you’re a single child or have no friends you get to pretend you have your very own sibling or best buddy now! 8/10.

woolly world 2

Overall: 7.5/10.

 

Game!

Graphics: Cute. So. Damn. Cute. The game starts with an image of Yoshi and Poochie the dog holding hands. EVERYTHING is yarn… and cute… yeah… this will either make you love or hate the game I think, some people are put off by the cute graphics, they are clearly designed to engage kids more than anything, but as an adult I still kinda like them. They do lose a couple of marks though as some people won’t pick the game up thanks to its overly cutsie feel. 8.5/10.

Sound: Cute sounds too, songs that blend into the background as such but seem to be stuck in your head hours later, they’re fine but nothing special. 7.5/10.

Gameplay: There are a few things to take into account here, as this is a two player game I’ve been playing this game with my (much) better half, who’s still fairly new to video games and hasn’t played a platformer like this before.

I picked the game up very easily, I’ve completed the previous Yoshi games so this wasn’t much new to get the hang of, I find it fun and I like the fact there is a more challenging element to the game. True, you can run through the levels in five minutes, you can’t really die as you have infinite lives and literally a kid with some practice could do this. But, if you want to pick up everything on the way, all the hidden bits it’s a bit harder, so far it’s still fairly easy to do, but I can see this being tricky in later levels. When I asked her how she found it, she said it did take her a little while to get used to if you have zero experience with this sort of game, but she’s picked it up and enjoys playing it.

I’ve also given this game a go in its one player form. Same levels and challenges, but if you scan a Yoshi Amiibo you get a buddy! He stands behind you and you control both at once, press right they both go right, jump and they both jump. I like this mechanic, it takes a moment to get used to and it’s easy to get one of them hurt or killed by accident sometimes, but it gives you an interesting way to solve puzzles and be in two places at once.

Still, once I’m done with this game I’m not sure it’ll have much replay value and I don’t see it as something everyone will engage with. 8/10.

Overall: 8.5/10.

If you want a cute, fun game this is pretty much perfect.

Overall-Overall: 8.0/10

Kit