Age Of SigBrah Ep.21: A Tale Of Two Podcasts 

Welcome weary travelers

Gary & Andy bring you another episode of hobby chat and new releases. Don’t those Sylvaneth look ridiculously sweet?!

They also chat about the new dice and T-shirts coming soon.

The second half consists of them talking about Gary’s stag do. They are awful human beings

As always check out our amazing sponsors:

Mierce miniatures always deliver amazing quality resin (and now metal) products. Whether using them for Darklands or as an AoS alternative you’ll find some ace models. Also of you are outside the UK take advance of us curb stomping our own economy and get a sweet deal on the exchange rate.

Also check out Barnsley Models & Games and pre-order the Sylvaneth with 10% off with our code ‘lighthouse’ & get entered into a draw for a chance to win a copy of Silver Tower.

music by The Neon Tigers

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Email thelostlighthouse@live.CO.UK

Twitter and instagram: lost_lighthouse


Age Of SigBrah Ep15: Only The Faithful (Except On The Bus)

Welcome weary travellers,

Gary and Andy have a long one for you. They talk about the amazing new SCE releases and why they are awesome.

They also firmly decide that hammers are better than glaives. They discuss the #HuntForGash audiobook series and why it makes Gary feel wrong but oh so right!

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Music by Teknoaxe


Twitter & Instagram: @lost_lighthouse


Age of SigBrah Ep8: Maul X

Sorry for the late release! Computers aren’t on of Gary’s strong points!

This week Gary & Andy do a full Maul X break down, with game to game tales and general bantz.

Official shout out to Tim Fisher and Chris Legg for organizing and running such an AMAZING event. Next time, ban Diesel!

Gary gives a little bit more away about his event and we answer the questions of Sam Philips.

Music by TeknoAxe

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Contact us:
Twitter: @lost_lighthouse.

The Tabletop Project Ep.4: Kum Garage


In today’s episode Gary is joined by Chris Tomlin and they discuss what’s currently on thier hobby logs, boy does Chris have a big one! 

They also spend a little time taking about The Maul X and the pool choices they are taking, some of Gary’s are pure filth, another is a zombie dragon. They spend a longer than intended taking about their thoughts on the current state of Age Of Sigmar and the new game that has got a lot of their games group excited (it’s infinity) .

So sit down, light some candles, play this episode and grab your hobby log in your hand and start working on it. 

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Twitter & Instagram: @lost_lighthouse

Cheers you bunch of Slann-heads!

The Tabletop Project Age Of SigBrah! Episode 3: Quest For Jason Maraz

Good morning Slann-heads!

This is a super sexy 2 part episode. First up Gary, Aaron and Jan catch up and talk about what they would put in their pool list if they were attending Clash Of Swords.

Second up, Gary and his buddy Andy record a turn by turn battle report. Hope you enjoy.

Intro and outro music: Teknoaxe “Goblin March”.

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Twitter/Instagram: @lost_lighthouse

Spice Up Your Age Of Sigmar Games

So, the dust is starting to settle, isn’t it? Ok, maybe not but people are getting use to Age Of Sigmar. From Twitter to my own gaming group, it seems that people are, mostly, having fun. I have to say I’m enjoying it, although I am getting board of the “grind” most games that don’t activate the sudden death condition tends to develop into.

I still believe that this game will find it’s place with actual scenarios over anything else. As readers of my posts and the podcasts maybe aware of, I’ve taken up 40k again. One of the games highlights are missions. They can be the equaliser to a fair game. To me, Age Of Sigmar has more in common with 40k than it does with WFB. So, why don’t we try and take a little inspiration from it?

A lot of the core missions for the 40k rule book are based around taking, and holding, objectives. These are set up by the players before table sides are decided.

For this post I will convert one of the basic missions from the 40k rulebook and see if it works for Age Of Sigmar. Later down the line I also want to convert the tactical objective cards into an AoS compatible item. These will also really spice the game up!

So here we go. The style I’ll use may need a bit of common sense and discussion between the players before hand.

First off let’s discuss objectives and how to hold them. First of objectives can just be a 25/40mm base, but it’s also nice to make them look purdy.

To “control” an objective you require a unit (not hero) to be within 3″ of it. If there are multiple players “contesting” an objective, then it’s who ever has most units within 3″. If that’s equal then no one holds it. Summoned units can never hold an objective.

This is how I suggest the additon of objectives into a game proceeds.

Start with the same process as you would with any Age Of Sigmar game. After players divide the table up but before players pick their halves, you place 6 objectives. Each player sets up 3. Who ever won the orginal dice roll places the first. It must be 6″ away from a table edge and 12″ away from any other objective. After the first player places an objective, the second player places one. Take alternate turns placing objectives until all 6 have been set up. Continue the game process after this has been done. 

At the end of each battle round, before the next round is rolled for, count up the amount of objectives each player “controls” and note it down. Contested objectives are not scored.

After 6 full turns, if a sudden death condition hasn’t been achieved then who ever has scored the most objective points wins the game.

You could always add the following objectives as well:

Slay the King: kill the enemy general

Slaughter: who ever completely wipes out the first enemy unit.

War Marches On: if you have a unit within 12″ of the enemies further most table edge.

Each of the above scores a player one extra objective point.

I think that’s enough for the first article. Next week we can try another. If you try it out please let us know how it worked for you in the comments below. Feel free to add and questions there also.


The Tabletop Project: Ghoulz Out, Ballz Out (Age of Sigmar Gameplay)


Sponsored By Element Games

We have an ultra special podcast for you today! Gary is joined by the big man himself, Mr Ben diesel, to have a game of Age Of Sigmar.

First part of the show we do an intro on our War Scroll drops, as well as a bit of smack talk. Then we do a turn by turn rundown of what happened. After this Gary conducts a mini interview with Diesel about his thoughts on #AoS.

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Hope you enjoy, this will be the first of many Age Of Sigmar shows.