Video Game Review – Fallout Shelter (iOS)

Nath sometimes reviews games. This is one of those reviews.

Sorry for not posting a review for quite a while, there have been a few things like work, moving house and not generally having any time for playing games. Closest I got was to playing an app version of Stranger’s Wrath (pretty decent port, but controls need reviewing). However, now that I have moved and work has taken a break for a bit, I have managed to find some more time for playing games. I still need to get hold of Arkham Knight and I need to play the latest Witcher game but in the mean time I managed to borrow an iPad and play Fallout Shelter.

I imagine most of you are looking forward to Fallout 4. Until that comes out, we’ve got this handy little game to play. You start off choosing the number of a vault you want to become the overseer of; I chose 616 (the correct number of the beast according to QI) and you are thrown into a little tutorial. It tells you the basics, for example on how to build rooms in the vault, assigning people to specific jobs and sending people out to the wasteland.

It’s basically the Sims but Fallout-style. You’ve got to keep your dwellers happy by making sure the power, food and water is all up to the relevant levels. If you keep expanding the vault with more rooms and dwellers, you can unlock further rooms and make your vault more useful for the dwellers. In Vault 616 I managed to unlock the science lab, med bay, storage room and galaxy radio, amongst many others.

But of course you can’t build more rooms without acquiring caps. You can do this in a few ways, the most common way is to rush rooms for resources. Basically high risk, high reward. Before you start rushing the rooms, you are given a percentage of failure and this will increase if you rush the room constantly. If you succeed, you gain caps and the resources quicker. If you fail, 1 of 2 things can happen, first the room is set on fire and dwellers have to put the fire out or radroaches infest the room and the dwellers have to dispose of them. If this happens, you will have to start over again before you can gain the resource or caps. Pretty annoying but lets hope we are feeling lucky.

The other ways are done by sending your dwellers to the wasteland in order to get caps, however the longer they are out there, the more likely they will get attacked, irradiated or killed. You can revive them for a price, but its very expensive so be careful. The last way is completing objectives set by the game. You can earn easy caps by forcing the dwellers to copulate, setting fire to rooms and collecting resources.

All in all it is a very good game, however I did learn something. If you leave the game on standby for the day, events will take place in the background. That is fine, means you can actually get on with your day, whilst babies turn into dwellers within the game. If you leave it for longer though, things can go badly. I went away for a few days and my vault was in a mess. All my resources had gone, people were unhappy and my explorers were dead. I tried rushing resources, but we got attacked by larger radroaches and ended up losing about 10 dwellers. I decided that Vault 616 was no longer so I deleted and started again.

Enter Vault 777 (Nicholas Angel’s badge number from Hot Fuzz) and I decided to plan this vault better. So far so good, no one is dead, resources are in good order and the dwellers are all happy. I do feel that this game will tie me over until Fallout 4 is released, but there are many other games coming out later this year that I need to get hold of. I would give this game 8 out 10 radroach attacks. A decent game that will keep you entertained. It’s currently only out on iOS, but an Android release is due out in the next month or so.

Nath

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