Our contributor Nathan continues his journey into games design.
Now it’s been an awful long time since I have written an article on my journey into the gaming industry and it’s because of 2 reasons. Reason the first, I have moved house and I have spent a lot of time sorting, unpacking and throwing out stuff. Reason the second is applying and obtaining a new job. In case you don’t know, I am a communication engineer, I won’t go into detail, but I have to make ends meet somehow, I decided to leave my old work in search of of better pay and opportunities so I had to dedicate some time into applying, interviews and eventually learning the ropes of the new job, so unfortunately the Train2Game stuff has had to take a bit of a back seat. However it is the new year so it is about time I started working again.
So I have to pick up from the decision you guys made last year on what game I should design. Before I carry on I want to say a huge thank you to all that took part in looking at my ideas and voting for them. I was shocked that the hacking action adventure game won seeing as Watch Dogs was out and I believed that everyone would vote the survival horror purely for that reason. However, I am happy with the result and I believe I can take this game a long way if things go well, especially as I have knowledge within the IT industry through working in it for almost 5 years. I have even given the game a name, X: initiate. The idea behind this came from work where you use certain commands to perform certain tests. I chose X: as a back door way into computers and networks and initiate as in to initiate commands.
There are still a lot of things to consider, especially as my brief has to between 15-20 pages including sketches, story bible, storylines, character creation, gameplay controls etc. There is still a lot to do but at least I have a name and a basic idea of the game.
The background is slightly futuristic, you play a computer hacker with a very unique set of skills. He/she (haven’t decided yet) has an implant in their brain to control and monitor their epileptic fits (a bit weird and probably can;t be done in real life, but this is video games). Through the years of being interested in computers and hacking, the player has managed to hack their own brain and plant themselves in the computer and network world. The players main aim is to get recognised by a well known hacking group in order to fully unlock his potential and safeguard his future as a hacker.
I have some ideas for missions too which are as follows, some inspired by real life events:
- Hacking a record company for a rival company so they lose money by leaking a new album
- Planting yourself on a USB drive to access a highly secured technology firm to ruin a launch party of their latest product
- Bringing down a firewall for a local council to expose their secrets
- Hacking a bank account of a celebrity and donating money to a charity due to slanderous things they said
- Hacking a video website and playing a music video instead of the video they searched for (this will be known as Black Bettying after the song Black Betty)
These are a few ideas I have, there are more that need tweaking but hopefully there will be some progress with the storyline through the next couple of months. I will keep you guys updated with any thoughts and ideas I have, also if you don’t like any of my ideas or think you can improve on some, please let me know and if the game gets created, I will make sure you are rewarded (highly unlikely but a man can dream).
In terms of the work for Train2game, this has also taken a back seat as I realised that I need to start doing the portfolio work before I proceed any further. I will have to go over everything I’ve learnt, hopefully the portfolio will help me out a little bit in recapping but we shall see. In conclusion, I am very excited for my year ahead with Train2Game, there is also another Game Jam taking place later this year. I am unsure whether I will attend, but we shall see. Hopefully it will be better than last years experience.